The Heist [Part 2]

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SpriteBat

113 Clicks | 4 Comments | 4 Votes       
SpriteBat wrote on 2010-05-17

All original, composed with synth and beatbox. This song reminded me of one of my older songs called "The Heist", so I decided to make it the sequal. I imagined some type of stealthy operation as I was making this. I hope you also get that feeling when you hear it.  The picture is from Sly Cooper, a video game that relates to this theme.

Thanks for listening!

Comments (4)
Guitorb said on 2010-05-31 04:34 PM

 Excellent composition! Worthy of 5 stars on that basis alone. I like the hooter (I think that's what it's called)instrument sound. I don't like the kick drum (or tom perhaps). It reminds me of the frustration I used to get from trying to reproduce good bass sounds through cheap speakers. A memory that I would just as soon forget.

papajeff said on 2010-05-18 05:20 AM

Hi, you did a great job with a lot of work! The rhythm of the drum sounds like Metal, but for my personality, i miss strong hjeavy distortion guitars.
Regards, Jeff

Lehar said on 2010-05-18 03:07 AM

As said, for me the escape is described here in comparison to the first part. The thief runs, flees because he is pursued, can briefly hide, allow themselves a short breathing space, to flee, however, then again further because he was still discovered at the last minute, nevertheless. 
Once again, according to your style interprets very well. With this personal impression for my part, I would have wished a few more small effects more to the tension. Discreet Violin Staccatos, for example. It is, however, only my personal feeling.
Once again, unfortunately, "The Heist" has lost a star on his escape!


Regards
Lehar


What means: "...to make it sequal"? Don't found it in the Dictionary!

Spartano said on 2010-05-17 04:05 PM

Exzellente Musik! Herzlichen Gruß dein Musikfreund Joachim!

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