VIDEO PRO X 11 audio in external editor

michel-v wrote on 8/31/2020, 5:46 PM

As a Vegas user I recently tried Video Pro X to see if I would like that program too. In Vegas I am used to being able to open audio in Sound Forge Pro12. Vegas automatically makes a .wav file when you do that. Video Pro X 11 seems to offer the same. When I set the path of the external audio editor to Soundforge and try to open a mp3 file on the timeline I get the following error:

Somehow Soundforge tries to open the termporary mp3.HDP file instead of the original mp3 file. When I import the audio file in my project the result is the same. Steinberg Wavelab gives the same result. The Magix Audio Editor 3 does not, but I would like to use Soundforge since I know my way around in that application. Would be obliged if someone could point me in the right direction to get this working. Kind regards, Michel

Comments

CubeAce wrote on 9/1/2020, 2:17 AM

@michel-v

Hi Michel.

How are you even able to do that?

I don't get an 'Edit Wave Externally' command from within VPX. It is available in Movie Edit Pro.

Ray.

 

 

Windows 10 Enterprise. Version 22H2 OS build 19045.5737

Direct X 12.1 latest hardware updates for Western Digital hard drives.

Asus ROG STRIX Z390-F Gaming motherboard Rev 1.xx with Supreme FX inboard audio using the S1220A code. Driver No 6.0.8960.1 Bios version 1401

Intel i9900K Coffee Lake 3.6 to 5.1GHz CPU with Intel UHD 630 Graphics .Driver version Graphics Driver 31.0.101.2135 for 7th-10th Gen Intel® with 64GB of 3200MHz Corsair DDR4 ram.

1000 watt EVGA modular power supply.

1 x 250GB Evo 970 NVMe: drive for C: drive backup 1 x 1TB Sabrent NVMe drive for Operating System / Programs only. 1X WD BLACK 1TB internal SATA 7,200rpm hard drives.1 for internal projects, 1 for Library clips/sounds/music/stills./backup of working projects. 1x500GB SSD current project only drive, 2x WD RED 2TB drives for latest footage storage. Total 31TB of 10 external WD drives for backup.

ASUS NVIDIA GeForce RTX 3060 12GB. nVidia Studio driver version 572.60 - 3584xCUDA cores Direct X 12.1. Memory interface 192bit Memory bandwidth 360.05GB/s 12GB of dedicated GDDR6 video memory, shared system memory 16307MB PCi Express x8 Gen3. Two Samsung 27" LED SA350 monitors with 5000000:1 contrast ratios at 60Hz.

Running MMS 2024 Suite v 23.0.1.182 (UDP3) and VPX 14 - v20.0.3.180 (UDP3)

M Audio Axiom AIR Mini MIDI keyboard Ver 5.10.0.3507

VXP 14, MMS 2024 Suite, Vegas Studio 16, Vegas Pro 18, Vegas Pro 21,Cubase 4. CS6, NX Studio, Mixcraft 9 Recording Studio. Mixcraft Pro 10 Studio. CS6 and DXO Photolab 8, OBS Studio.

Audio System 5 x matched bi-wired 150 watt Tannoy Reveal speakers plus one Tannoy 15" 250 watt sub with 5.1 class A amplifier. Tuned to room with Tannoy audio application.

Ram Acoustic Studio speakers amplified by NAD amplifier.

Rogers LS7 speakers run from Cambridge Audio P50 amplifier

Schrodinger's Backup. "The condition of any backup is unknown until a restore is attempted."

michel-v wrote on 9/1/2020, 2:47 AM

Hi Ray,

Thank you for checking on your system.

It does not work on video, but it shows up on a single audio file on mine. You can choose a path to an audio editor in the settings:

Default it points at the Magix audio editor that is installed in the VPX program folder. I assumed you can change that to another editor. Strange that Movie Edit Pro supports this and VPX does not, since VPX is the more 'pro' program?

Kind regards, Michel

CubeAce wrote on 9/1/2020, 3:03 AM

@michel-v

Hi Michel.

Thank you for the additional info. I opened a new project and imported a wav file only.

You are correct. The option to edit externally is now there. I'm new to VPX, but have MEP as well.

The difference seems to be MEP can open the audio from a video file as well. As you say, strange.

In theory you should be able to open the file in a different editor. Unfortunately I don't have Soundforge to try out.

I'm wondering if the problem is down to maybe Soundforge needing to create a project first before it could place it within itself. I think Cubase would need to do that. WaveLab on the other hand doesn't so I've no idea why that shouldn't work unless WaveLab is not using vst3. I'm pretty sure MEP and VPX are vst 3 dependant.

Ray.

Last changed by CubeAce on 9/1/2020, 3:04 AM, changed a total of 2 times.

 

Windows 10 Enterprise. Version 22H2 OS build 19045.5737

Direct X 12.1 latest hardware updates for Western Digital hard drives.

Asus ROG STRIX Z390-F Gaming motherboard Rev 1.xx with Supreme FX inboard audio using the S1220A code. Driver No 6.0.8960.1 Bios version 1401

Intel i9900K Coffee Lake 3.6 to 5.1GHz CPU with Intel UHD 630 Graphics .Driver version Graphics Driver 31.0.101.2135 for 7th-10th Gen Intel® with 64GB of 3200MHz Corsair DDR4 ram.

1000 watt EVGA modular power supply.

1 x 250GB Evo 970 NVMe: drive for C: drive backup 1 x 1TB Sabrent NVMe drive for Operating System / Programs only. 1X WD BLACK 1TB internal SATA 7,200rpm hard drives.1 for internal projects, 1 for Library clips/sounds/music/stills./backup of working projects. 1x500GB SSD current project only drive, 2x WD RED 2TB drives for latest footage storage. Total 31TB of 10 external WD drives for backup.

ASUS NVIDIA GeForce RTX 3060 12GB. nVidia Studio driver version 572.60 - 3584xCUDA cores Direct X 12.1. Memory interface 192bit Memory bandwidth 360.05GB/s 12GB of dedicated GDDR6 video memory, shared system memory 16307MB PCi Express x8 Gen3. Two Samsung 27" LED SA350 monitors with 5000000:1 contrast ratios at 60Hz.

Running MMS 2024 Suite v 23.0.1.182 (UDP3) and VPX 14 - v20.0.3.180 (UDP3)

M Audio Axiom AIR Mini MIDI keyboard Ver 5.10.0.3507

VXP 14, MMS 2024 Suite, Vegas Studio 16, Vegas Pro 18, Vegas Pro 21,Cubase 4. CS6, NX Studio, Mixcraft 9 Recording Studio. Mixcraft Pro 10 Studio. CS6 and DXO Photolab 8, OBS Studio.

Audio System 5 x matched bi-wired 150 watt Tannoy Reveal speakers plus one Tannoy 15" 250 watt sub with 5.1 class A amplifier. Tuned to room with Tannoy audio application.

Ram Acoustic Studio speakers amplified by NAD amplifier.

Rogers LS7 speakers run from Cambridge Audio P50 amplifier

Schrodinger's Backup. "The condition of any backup is unknown until a restore is attempted."

michel-v wrote on 9/1/2020, 3:32 AM

Hi Ray,

Thanks for checking. It gets even weirder. I installed an old copy of Magix Audio Cleaning Lab. When I set that as preferred editor, I can now also open the audiopart of a .mts video file, which did not work with the Magix Music Editor. I don't understand why these differences occur, but with this option I can tackle audio problems from within Video Pro X (like reducing wind noise). It seems Soundforge and Wavelab cannot handle the pointer files Video Pro X makes as it seems they try to open that file instead of the original audio file. Maybe Music Editor cannot separate audio from a video file and Audio Cleaning Lab can.

Kind regards, Michel

CubeAce wrote on 9/1/2020, 3:38 AM

@michel-v

Hi Michel.

That is odd. I'm betting at some point someone else will be able to add to this discussion and maybe come up with an explanation. Not being able to use an external audio editor for video files for me could be a problem.

Glad you have a solution for you though. Even the VPX manual doesn't go into this.

Ray.

Last changed by CubeAce on 9/1/2020, 3:39 AM, changed a total of 1 times.

 

Windows 10 Enterprise. Version 22H2 OS build 19045.5737

Direct X 12.1 latest hardware updates for Western Digital hard drives.

Asus ROG STRIX Z390-F Gaming motherboard Rev 1.xx with Supreme FX inboard audio using the S1220A code. Driver No 6.0.8960.1 Bios version 1401

Intel i9900K Coffee Lake 3.6 to 5.1GHz CPU with Intel UHD 630 Graphics .Driver version Graphics Driver 31.0.101.2135 for 7th-10th Gen Intel® with 64GB of 3200MHz Corsair DDR4 ram.

1000 watt EVGA modular power supply.

1 x 250GB Evo 970 NVMe: drive for C: drive backup 1 x 1TB Sabrent NVMe drive for Operating System / Programs only. 1X WD BLACK 1TB internal SATA 7,200rpm hard drives.1 for internal projects, 1 for Library clips/sounds/music/stills./backup of working projects. 1x500GB SSD current project only drive, 2x WD RED 2TB drives for latest footage storage. Total 31TB of 10 external WD drives for backup.

ASUS NVIDIA GeForce RTX 3060 12GB. nVidia Studio driver version 572.60 - 3584xCUDA cores Direct X 12.1. Memory interface 192bit Memory bandwidth 360.05GB/s 12GB of dedicated GDDR6 video memory, shared system memory 16307MB PCi Express x8 Gen3. Two Samsung 27" LED SA350 monitors with 5000000:1 contrast ratios at 60Hz.

Running MMS 2024 Suite v 23.0.1.182 (UDP3) and VPX 14 - v20.0.3.180 (UDP3)

M Audio Axiom AIR Mini MIDI keyboard Ver 5.10.0.3507

VXP 14, MMS 2024 Suite, Vegas Studio 16, Vegas Pro 18, Vegas Pro 21,Cubase 4. CS6, NX Studio, Mixcraft 9 Recording Studio. Mixcraft Pro 10 Studio. CS6 and DXO Photolab 8, OBS Studio.

Audio System 5 x matched bi-wired 150 watt Tannoy Reveal speakers plus one Tannoy 15" 250 watt sub with 5.1 class A amplifier. Tuned to room with Tannoy audio application.

Ram Acoustic Studio speakers amplified by NAD amplifier.

Rogers LS7 speakers run from Cambridge Audio P50 amplifier

Schrodinger's Backup. "The condition of any backup is unknown until a restore is attempted."

browj2 wrote on 9/1/2020, 8:22 AM

@CubeAce

Hi Ray,

We covered this before, more than once, in detail. I told you to not use proxies when you tried right-click on the audio part. Not using proxies, with one exception, any external editor that I have tried (all Magix), nothing shows up when right-clicking on the audio part of an AV object. The only external editor that causes right-click Edit wave externally to show up is Magix Audio & Cleaning Lab Premium. See #2 on the bug list. Open the associated link to the YT file and please, please watch it.

https://www.dropbox.com/s/xbfrsjyg1cvn0ns/VPX%2011-12%20BUG%20LIST%20r14.pdf?dl=0

@michel-v

Hi Michel,

See also the bug list and the video. This has not been resolved. You will see that, as you found, only one program causes Edit Wave Externally to show up with a right-click on the audio part of an AV object.

To be able to edit the audio with anything else, it first has to be mixed down using Shift+D. To isolate just a part or one object, use a range, and if there is audio on more than one track within the range, solo the track with the audio to be mixed down. This creates a wave file and saves it where you want. The wave shows up as a red object and the original sound disappears (it can be recovered with right click, Restore Audio on the video object).

Are you using VPX11 or 12 and which version? See under Help, About.

I presume that you are using VPX12 as Soundforge Pro 11 worked for me in VPX11, I think.

There are three additional problems not mentioned.

1. In some of the editors, including ME3, the waveform did not show up the first time the audio was opened. It took a second opening to get the waveform to show.

2. The wave file cannot be opened a second time unless one restarts the VPX; the file is blocked and a message pops up that the file is in use by another program.

I see that with VPX12, one can now reopen the file if ME3 is the external editor and I get the waveform to show up the second time.

3. With VPX12 and MEP2021 with Soundforge Pro 11 as the external audio editor, I get the same message that you get.

This seems to have been introduced in VPX12 as I am sure that I tested this in VPX11 and did not have the problem.

There is no problem with any of the other Magix editors that I tried, including Sound Forge Audio Studio 12 (64bit) (waveform showed up the first time), except that the Edit Wave Externally does not show up with a right-click on an AV object (except for proxies).

So, these need to be added to the bug list and Magix advised:

  • Sound Forge Pro gives an error when used as the external audio editor;
  • The waveform does not always show up in the external audio editor;
  • The audio object should be accessible to be reopened within the same session;
  • Reopening the object should cause a type of mixdown - the wave file should be replaced with a copy so that the previous version is saved and not overwritten. This actually happens with Audio & Music Lab Premium as the external editor.

John CB

John C.B.

VideoPro X(16); Movie Studio 2025 Platinum; Music Maker 2025 Premium Edition; Samplitude Pro X8 Suite; see About me for more.

Desktop System - Windows 10 Pro 22H2; MB ROG STRIX B560-A Gaming WiFi; Graphics Card Zotac Gaming NVIDIA GeForce RTX-3060, PS; Power supply EVGA 750W; Intel Core i7-10700K @ 3.80GHz (UHD Graphics 630); RAM 32 GB; OS on Kingston SSD 1TB; secondary WD 2TB; others 1.5TB, 3TB, 500GB, 4TB, 5TB, 6TB, 8TB, 12TB, 14TB; three monitors - HP 25" main, LG 4K 27" second, HP 27" third; Casio WK-225 piano keyboard; M-Audio M-Track USB mixer.

Notebook - Microsoft Surface Pro 4, i5-6300U, 8 GB RAM, 256 SSD, W10 Pro 20H2.

YouTube Channel: @JCBrownVideos

CubeAce wrote on 9/1/2020, 10:06 AM

@browj2 @michel-v

Hi John.

Who didn't look at both my images.

Neither used proxy files.

 

Windows 10 Enterprise. Version 22H2 OS build 19045.5737

Direct X 12.1 latest hardware updates for Western Digital hard drives.

Asus ROG STRIX Z390-F Gaming motherboard Rev 1.xx with Supreme FX inboard audio using the S1220A code. Driver No 6.0.8960.1 Bios version 1401

Intel i9900K Coffee Lake 3.6 to 5.1GHz CPU with Intel UHD 630 Graphics .Driver version Graphics Driver 31.0.101.2135 for 7th-10th Gen Intel® with 64GB of 3200MHz Corsair DDR4 ram.

1000 watt EVGA modular power supply.

1 x 250GB Evo 970 NVMe: drive for C: drive backup 1 x 1TB Sabrent NVMe drive for Operating System / Programs only. 1X WD BLACK 1TB internal SATA 7,200rpm hard drives.1 for internal projects, 1 for Library clips/sounds/music/stills./backup of working projects. 1x500GB SSD current project only drive, 2x WD RED 2TB drives for latest footage storage. Total 31TB of 10 external WD drives for backup.

ASUS NVIDIA GeForce RTX 3060 12GB. nVidia Studio driver version 572.60 - 3584xCUDA cores Direct X 12.1. Memory interface 192bit Memory bandwidth 360.05GB/s 12GB of dedicated GDDR6 video memory, shared system memory 16307MB PCi Express x8 Gen3. Two Samsung 27" LED SA350 monitors with 5000000:1 contrast ratios at 60Hz.

Running MMS 2024 Suite v 23.0.1.182 (UDP3) and VPX 14 - v20.0.3.180 (UDP3)

M Audio Axiom AIR Mini MIDI keyboard Ver 5.10.0.3507

VXP 14, MMS 2024 Suite, Vegas Studio 16, Vegas Pro 18, Vegas Pro 21,Cubase 4. CS6, NX Studio, Mixcraft 9 Recording Studio. Mixcraft Pro 10 Studio. CS6 and DXO Photolab 8, OBS Studio.

Audio System 5 x matched bi-wired 150 watt Tannoy Reveal speakers plus one Tannoy 15" 250 watt sub with 5.1 class A amplifier. Tuned to room with Tannoy audio application.

Ram Acoustic Studio speakers amplified by NAD amplifier.

Rogers LS7 speakers run from Cambridge Audio P50 amplifier

Schrodinger's Backup. "The condition of any backup is unknown until a restore is attempted."

browj2 wrote on 9/1/2020, 10:18 AM

@CubeAce

Hi Ray,

In your first image showing VPX11 and the two dropdown menus, I can see that you did not use proxy files in VPX, but there is no way to know what is on your timeline in MEP, what you right-clicked on, which version or which program is in the Program Settings for the external audio editor.

In your other post showing MEP, you have right-clicked on a wave file, so of course Edit Wave Externally shows up. Try right-clicking on the audio part of an AV object in MEP2020 or 2021 with ME3 as the external audio editor.

John CB

John C.B.

VideoPro X(16); Movie Studio 2025 Platinum; Music Maker 2025 Premium Edition; Samplitude Pro X8 Suite; see About me for more.

Desktop System - Windows 10 Pro 22H2; MB ROG STRIX B560-A Gaming WiFi; Graphics Card Zotac Gaming NVIDIA GeForce RTX-3060, PS; Power supply EVGA 750W; Intel Core i7-10700K @ 3.80GHz (UHD Graphics 630); RAM 32 GB; OS on Kingston SSD 1TB; secondary WD 2TB; others 1.5TB, 3TB, 500GB, 4TB, 5TB, 6TB, 8TB, 12TB, 14TB; three monitors - HP 25" main, LG 4K 27" second, HP 27" third; Casio WK-225 piano keyboard; M-Audio M-Track USB mixer.

Notebook - Microsoft Surface Pro 4, i5-6300U, 8 GB RAM, 256 SSD, W10 Pro 20H2.

YouTube Channel: @JCBrownVideos

michel-v wrote on 9/1/2020, 12:40 PM

Thank you both for your help. Hope that Magix will fix this in a future update. Kind regards, Michel

CubeAce wrote on 9/1/2020, 1:58 PM

@browj2

Sorry John.

You are correct. I had accidentally selected a proxy file from a MEP project in that image that skewered my findings. I thought I had opened a project with no proxy files. Stupid mistake.

Ray.

 

 

Windows 10 Enterprise. Version 22H2 OS build 19045.5737

Direct X 12.1 latest hardware updates for Western Digital hard drives.

Asus ROG STRIX Z390-F Gaming motherboard Rev 1.xx with Supreme FX inboard audio using the S1220A code. Driver No 6.0.8960.1 Bios version 1401

Intel i9900K Coffee Lake 3.6 to 5.1GHz CPU with Intel UHD 630 Graphics .Driver version Graphics Driver 31.0.101.2135 for 7th-10th Gen Intel® with 64GB of 3200MHz Corsair DDR4 ram.

1000 watt EVGA modular power supply.

1 x 250GB Evo 970 NVMe: drive for C: drive backup 1 x 1TB Sabrent NVMe drive for Operating System / Programs only. 1X WD BLACK 1TB internal SATA 7,200rpm hard drives.1 for internal projects, 1 for Library clips/sounds/music/stills./backup of working projects. 1x500GB SSD current project only drive, 2x WD RED 2TB drives for latest footage storage. Total 31TB of 10 external WD drives for backup.

ASUS NVIDIA GeForce RTX 3060 12GB. nVidia Studio driver version 572.60 - 3584xCUDA cores Direct X 12.1. Memory interface 192bit Memory bandwidth 360.05GB/s 12GB of dedicated GDDR6 video memory, shared system memory 16307MB PCi Express x8 Gen3. Two Samsung 27" LED SA350 monitors with 5000000:1 contrast ratios at 60Hz.

Running MMS 2024 Suite v 23.0.1.182 (UDP3) and VPX 14 - v20.0.3.180 (UDP3)

M Audio Axiom AIR Mini MIDI keyboard Ver 5.10.0.3507

VXP 14, MMS 2024 Suite, Vegas Studio 16, Vegas Pro 18, Vegas Pro 21,Cubase 4. CS6, NX Studio, Mixcraft 9 Recording Studio. Mixcraft Pro 10 Studio. CS6 and DXO Photolab 8, OBS Studio.

Audio System 5 x matched bi-wired 150 watt Tannoy Reveal speakers plus one Tannoy 15" 250 watt sub with 5.1 class A amplifier. Tuned to room with Tannoy audio application.

Ram Acoustic Studio speakers amplified by NAD amplifier.

Rogers LS7 speakers run from Cambridge Audio P50 amplifier

Schrodinger's Backup. "The condition of any backup is unknown until a restore is attempted."

Former user wrote on 9/17/2020, 7:25 PM

It's designed to round trip with MAGIX Audio Cleaning Lab and MAGIX Video Audio Cleaning Lab, not Sound Forge Pro. If you have those, they all use the same Wave Project Files (identical to Samplitude/Sequoia).

MAGIX used to have something called Media X-Change that they used to round trip between their programs. The programs used the same sub-project formats to facilitate this.

browj2 wrote on 9/17/2020, 9:41 PM

@Former user

I am sure that I tested SF11 Pro a year or two ago as external editor with a previous version of VPX and it worked. I could be mistaken.

However, Sound Forge Audio Studio 12 works fine as the external audio editor, so why not SF Pro. I don't have SF Pro 13 or 14 to test. I would presume that Magix has fixed this in one of these versions to accept the HDP file.

Samplitude works fine, but then it's a Magix program.

Third party programs do not work.

John CB

John C.B.

VideoPro X(16); Movie Studio 2025 Platinum; Music Maker 2025 Premium Edition; Samplitude Pro X8 Suite; see About me for more.

Desktop System - Windows 10 Pro 22H2; MB ROG STRIX B560-A Gaming WiFi; Graphics Card Zotac Gaming NVIDIA GeForce RTX-3060, PS; Power supply EVGA 750W; Intel Core i7-10700K @ 3.80GHz (UHD Graphics 630); RAM 32 GB; OS on Kingston SSD 1TB; secondary WD 2TB; others 1.5TB, 3TB, 500GB, 4TB, 5TB, 6TB, 8TB, 12TB, 14TB; three monitors - HP 25" main, LG 4K 27" second, HP 27" third; Casio WK-225 piano keyboard; M-Audio M-Track USB mixer.

Notebook - Microsoft Surface Pro 4, i5-6300U, 8 GB RAM, 256 SSD, W10 Pro 20H2.

YouTube Channel: @JCBrownVideos