I’ve always had trouble brightening the blacks in VPX6. Increasing 'Brightness' lifts the blacks up off the 0 line in the Waveform Scope, but makes the whites too bright and milky. To bring the whites down, and keep the blacks where they are, I’ve had to play wth contrast, gamma, etc. never really to my satisfaction.
In other NLEs it’s a simple process of adjusting the 'Lift' for the blacks and the 'Gain' for the whites. This keeps everything nicely balanced in the Waveform Scope, and adjusting the 'Gamma' allows brightening and darkening without moving the black and white bottom and top lines respectively.
Can anyone throw some 'light' on the subject?
Seamus