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  • SOUND FORGE
    17 answers, most recent on 6/22/2021
    RE: Thoughts on Sound Forge Pro EQ's vs third party plugins?
    @Rednroll Those EQ's you mentioned are for music production, whereas I am interested in something more for audio-for-video, voice-overs, and documentary type stuff. Ahhhhhh? Ok? Think you may be way over thinking things.
  • SOUND FORGE
    17 answers, most recent on 6/22/2021
    RE: Thoughts on Sound Forge Pro EQ's vs third party plugins?
    Like most VST-2 plug-ins, all the 'Classic' series plugs work perfectly in 64 bit host apps. Despite KVR stating 'unavailable', it is easy to find the Kjaerhus 'Classic' plugs elsewhere. Download and place the <Classic EQ.dll> file in yo'
  • SOUND FORGE
    17 answers, most recent on 6/22/2021
    RE: Thoughts on Sound Forge Pro EQ's vs third party plugins?
    I was told that Ozone elements is not a good plugin because deliberate limitations are added so you are compelled to buy the full version It depends on what processes you need. If you only need an EQ and limiter for dialog the 'guitar and vocals
  • SOUND FORGE
    17 answers, most recent on 6/22/2021
    RE: Thoughts on Sound Forge Pro EQ's vs third party plugins?
    @Rednroll Those EQ's you mentioned are for music production, whereas I am interested in something more for audio-for-video, voice-overs, and documentary type stuff. Those are done with decent mic's. Am looking for something to help bring clarity to
  • SOUND FORGE
    17 answers, most recent on 6/22/2021
    RE: Thoughts on Sound Forge Pro EQ's vs third party plugins?
    Sonic signatures aside, the Ozone Elements EQ has a nice GUI. Sound Forge natively includes many of the legacy EQs from Sonic Foundry and SCS and includes others from Magix. I have not counted them, but there are at least ten EQs in SFP. There are
  • SOUND FORGE
    17 answers, most recent on 6/22/2021
    RE: Thoughts on Sound Forge Pro EQ's vs third party plugins?
    There's nothing wrong with the EQs in SFP IMHO, where EQs are one of those processes where things tend to be less critical in regards to sound quality adjustment. The ones built inside of SFP are basically, what you see is what you're going to
  • SOUND FORGE
    17 answers, most recent on 6/22/2021
    RE: Thoughts on Sound Forge Pro EQ's vs third party plugins?
    @SP. Thanks for the suggestions, I will examine closer (just looked now, they are kind of pricey for me. I am somewhat getting more serious about audio so I need to allocate meager resources carefully. SFP and attendant suites come with a lot of
  • SOUND FORGE
    17 answers, most recent on 6/22/2021
    RE: Thoughts on Sound Forge Pro EQ's vs third party plugins?
    @xman_charl Denoise 2 works fine in my SF Pro 15 Suite. @Former user Yeah, I know the feeling that the stock plugins may not be enough and there are so many choices out there. So I got myself the Melda plugins which cover nearly everything audio
  • SOUND FORGE
    17 answers, most recent on 6/22/2021
    Thoughts on Sound Forge Pro EQ's vs third party plugins?
    Can the seasoned Sound Forge users comment on the stock or bundle EQ plugins versus third party ones like Fab filter, DMG, Tokyo Dawn et al? I have tried to use one of the ones from Harrison Consoles, but it keeps crashing SFP. Opinions vary from
  • Audio Cleaning Lab
    One answer, on 6/18/2021
    RE: Wind Noise
    @Longblades Here is a nice tutorial (for Adobe Premiere, but it should work basically the same for any audio editing). The important part starts at exactly two minutes. In Audio Cleaning Lab you would use the parametric EQ with the high pass turned
  • SOUND FORGE
    12 answers, most recent on 6/18/2021
    RE: Removing hum from a live recording
    Attempt 3: (SFP included plugins) Some flangy sound artifacts preset 1. Normalize to -0.3dB 2. Apply Sequoia FX Dehisser; Pass-1 3. Use Sound Forge Graphic EQ to knock down 60Hz Hum 4. Apply Sequoia FX Dehisser;
  • SOUND FORGE
    12 answers, most recent on 6/18/2021
    RE: Removing hum from a live recording
    Attempt 2: (3rd Party VST2-64bit Plugins) Likely some plugins you may not have, results produced less artifacts. 1. Normalize to -0.3dB 2. Waves X-Noise noise reduction, learn noise, reduce noise pass-1 3. knock down the 60hz hum some with Ozone9 -
  • SOUND FORGE
    12 answers, most recent on 6/18/2021
    RE: Removing hum from a live recording
    Regardless of where the hum originated, here is a screenshot of a general 60Hz de-hum setting using the Ozone Elements EQ (which SF-AS has). No guarantee it will work in your case since I cannot analyze or hear your file issue. I can post the Ozone
  • SOUND FORGE
    12 answers, most recent on 6/18/2021
    RE: Removing hum from a live recording
    The primary frequency for a ground-loop type hum is usually at 50 or 60Hz. You can attenuate it with a parametric or paragraphic EQ notch filter. You may want to notch out the harmonic frequencies as well, but less than the root frequency. A noise
  • ACID
    19 answers, most recent on 6/4/2021
    RE: Tons of issues since the 10.0.5 update .here's the latest PLEASE HELP
    I'm having the same issue with ssl eq 2, had it with acid 8 and it went away with 9, now its back. The devs have done a great job still, must have been crazy re working old code and bringing this beast back up to date.
  • Video Pro X
    4 answers, most recent on 4/14/2021
    [Closed] Failure to render
    I have created a virtual choir video with approximately 60 video/audio tracks. The timeline has a mixture of MP4 and MOV files. I used the picture in picture effect to create multiple scenes of sized videos that range from 5 to 7 PIP in each scene.
  • ACID
    10 answers, most recent on 4/9/2021
    RE: acid pro update 10.0.5
    There's a definite issue with plugin chains. If I put my Izotope Neutron 3 plugin on my bass (for instance), get it set the way I want, then put a standard (Acidpro) parametric eq on the plugin chain, it deletes (refreshes) the Neutron plugin
  • SOUND FORGE
    6 answers, most recent on 4/4/2021
    Ozone 9 Advanced EQ stalls for 19 seconds when opening on SFP14
    Hi, I'm evaluating Sound Forge Pro 14 64 bit (Windows build 130) via a trial. I have Ozone 9 Advanced installed. When I select it from the FX Favorites menu to be able to apply it to an open file (i.e. not via a Plug-in Chain), the Ozone 9 EQ window
  • ACID
    One answer, on 3/29/2021
    RE: New Project Audio Plugin chain question
    You want to do this: add new audio track remove Vandal add any vst you like (track Eq for example) right click the track, choose 'set default track properities' done ;)  
  • SOUND FORGE
    8 answers, most recent on 3/28/2021
    RE: Frequent crashes in SFP after applying effects.
    There are lots of EQs in SFP both VST and Direct X (DX) Try one of the DX EQs, I use the legacy Track EQ' here and there, There is also the other legacy SCS Graphic. Parametric and Paragraphic. The free Kjaerhus Classic Graphic EQ (VST) is another
  • SOUND FORGE
    8 answers, most recent on 3/28/2021
    RE: Frequent crashes in SFP after applying effects.
    @rraud Thanks for your response. I am new to Sound Forge, so if there is a native parametric EQ and deesser I can use that will make the program less likely to crash, I am all for it. Initially I tried Ozone 5 and then Harrison AVA plugin, 'legacy
  • SOUND FORGE
    8 answers, most recent on 3/28/2021
    RE: Frequent crashes in SFP after applying effects.
    Which EQ? How are you applying the process?? As a single plug-in (no-chain)? In a non- destructive timeline plug-in chain? Applying in the destructive mode in an Fx Favorites plug-in chain? Are there other plug-ins in the chain? If so, what? You
  • ACID
    One answer, on 3/29/2021
    New Project Audio Plugin chain question
    Hi All- Acid 9.0.7 user, here I searched for this but didn't find an answer. I'm creating new projects and everytime i insert an audiotrack it automatically assigns a track specific send to the same Audio plugin (VST) (Vandal_SE, in case you were
  • SOUND FORGE
    2 answers, most recent on 3/29/2021
    Magenta Sliders in Sound Forge and Vegas Pro driving me crazy!!!
    Whenever I open Track FX in Sound Forge, or Vegas, the sliders are Magenta in Color, they show just fine in Acid Pro, but with a Magenta Color in Vegas and Sound Forge.The Track Compressor is the worst looking one, because even the divider between
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