Loop Region in SF11 vs. SF9 after deleting some audio. Help me? :)

chris-dombrowski wrote on 12/9/2016, 2:37 PM

I used to use SoundForge 9 all the time for editing and I was considering buying SoundForge 11 now. I downloaded the TRIAL version of 11 and immediate noticed that a function / feature of 9 wasn't working the same in 11.

In 9, while editing a simple, single wav file if I highlighted an area and then performed a CUT or Delete of the audio, what would remain afterwards was an already defined loop region the same size as what I had just cut. So, let's say i had higlighted and cut 2 bars of a song, essentially the NEXT two bars would already have a loop region around it after my cut. Make sense?

I don't know what that 'feature' of having the program automatically region the next section of music is called, but it doesnt happen that way when I try it in SoundForge 11. Now if i cut a piece of music then the loop region is gone.

This is helpful to me when i edit out chunks of music and would kind of like that automatically generated loop region to guide me to the same amount of time for further edits.

Does anyone know how to turn that on in 11?

Here is an image right before i hit delete on a section of audio in Sound Forge 9:

Here is an image of what remains AFTER I hit delete. Notice there is already a loop region defined which is the same size as what I just deleted:

Can someone please tell me how to get this to happen in Sound Forge 11?!?

Thank You!


rraud wrote on 3/14/2017, 12:12 PM

This had happened to me when I first used SF1, There's a setting in the Options menu, though I'm not exactly sure which on, I think it may be the "Options> Preferences> Snap to zero crossing slope; try "any crossing". You can try searching the (SCS) Sound Forge forum archives for an answer. In any case, it's a setting and not a permanent bug.