This is probably not doable but I thought I'd throw it out there: is there any way (in SF15) to set custom LUFS levels in Normalize/Loudness processing. As is, you can set the Program Loudness from -20 to -25 LUFS, but the standard we use for music in our games is -17 LUFS. Currently, I'm using a Waves WLM Plus 3rd party plugin to achieve this (which works pretty well) but I was just wondering if there's some kind of hack where one can bypass the SF presets and create our own (like we can for Average RMS level). Any ideas?