Drawing in Movie Edit Pro using a Single Point

browj2 wrote on 3/9/2017, 2:58 PM

This tutorial shows how to create animated lines and other objects using a single point in Magix Movie Edit Pro and Video Pro X. It was inspired by a tutorial in French by Serge Vandewall on the Magix.info forum, and available on YouTube.

Steps:

  1. Create a text object with a point or period with no other text (use Title/Templates/Font and select the first one)
  2. Resize the point to 35 and place in the middle or upper centre part of the screen
  3. Export the image (nothing else should be on the screen
  4. Delete the text object and import the point image onto the timeline
  5. Select point object, Effects, Video Effects, Brightness/Contrast and set Brightness, Contrast and Gamma to 100
  6. Effects, Video Effects, Distortion, set Echo to 5
  7. Effects, Chroma key - select Black (now we see the point)
  8. Animate the point using keyframes with Size/Position, Rotation
  9. Render
  10. A point will be created at every frame and remain on screen
  11. Increasing and decreasing the speed off the animation (by adjusting the duration between keyframes) will make either a line with points or a smooth line
  12. Render and Export to mxv (or mp4 or wmv) file
  13. Import the rendered animated file
  14. Use it as a mask by giving it Chroma key Alpha
  15. Add effects, change speed, etc.

Enjoy!

John

Comments

wabu wrote on 3/11/2017, 2:51 AM

very good idea - i try it out!

wabu ...........................der nie auslernt Der Rechner: 2x DDR12GB Kingston KVR1333MHz CL9 / Intel Quad Core i7-950 3060 MHz Gainward nVidia GeForce GTX460 SE 1024MB DDR5, HDMI ; 2x DVI ; VGA, PCIe / Samsung HD103SJ F3 1 TB Sata 7200 / 2x LG GH22NS SATA schwarz / Windows Home Premium geschnitten wird seit 2007 mit VdL Primium bis heute und ProXseit Version 4 bis heute gefilmt mit Panasonic SDT 750 und FZ 1000 sowie Pentax K30 und einer Q500k und SJ 1000 fotografiert mit Pentax K19/Sigma 10-20 und 18-200; Fisheye und 500mm Spiegeltele youtube

terrypin wrote on 4/4/2017, 2:20 AM

As per our email discussion, took me a while to grasp that Render really does mean Render! Can't yet fully understand why that's crucial (with weird results if you instead PLAY first) but this method will be a great addition to my track-drawing tools.

Big thanks to you and, of course, to Sergio.