Interpolate intermediate frames

Derek-McArthur wrote on 11/25/2021, 4:50 AM

On Video Pro X 13 we have notices issues with our films which seem to be due to 'Interpolate intermediate frames' in the Speed setting, this is now on by default and affects all our films even if we have not adjusted the 'Speed' is there a way of turning this feature off by default as its a bit of a pain to remember on each project to turn it off. Many thanks

Comments

johnebaker wrote on 11/25/2021, 5:44 AM

@Derek-McArthur

Hi

. . . . On Video Pro X 13 we have notices issues with our films which seem to be due to 'Interpolate intermediate frames' in the Speed setting . . . .

There is no global setting for turning on/off the Interpolate intermediate frames option.

What are the issues you are having?

Is the source video Progressive or Interlaced, and what export preset are you using?

What is your computer specification, see this topic for what is required and please quote processor and graphics card make/model in full - I would suggest you put this information in your profile signature so we do not have to keep asking for it.

Are the graphics card drivers up to date?

A screen shot of the Program settings, Display options or Device options tab may help.

John EB
Forum Moderator

VPX 13, MEP Premium 2021, and earlier versions 2015 and 2016, Music Maker Premium 2022.

PC - running Windows 10 Professional 21H2 64bit on Intel i7-8700K 3.2 GHz, 16GB RAM, RTX 2060 6GB 192-bit GDDR6, 3 x 2Tb internal HDD + 60GB internal SSD, + 6 ext backup HDDs.

Laptop - Lenovo Legion 5i Phantom, Intel Core i7-10750H, 16GB DDR4-SDRAM, 512GB SSD, 43.9 cm screen Full HD 1920 x 1080, Intel UHD 630 iGPU and NVIDIA GeForce RTX 2060 (6GB GDDR6)

Sony FDR-AX53e Video camera, Contour HD 1080 and Sony HDR-AS30V Sports cams.

Derek-McArthur wrote on 11/25/2021, 7:26 AM

We are using Video Pro X13 over 4 different computers with various specs but the main pc is listed below:

RTX 3090 Graphics Card

AMD Ryzen 9 5950X Processor

64gb Ram

with all drivers up to date

When we import clips (mxf files & mp4) the 'Interpolate intermediate frames' option comes on by default on each clip, several of the clips then appear to have 'motion blurr' until we specifically turn off the 'Interpolate intermediate frames' in the speed setting, unfortunately this comes back on by default with every individual imported clip and needs to be manually turned off. It would be helpful if there was a way to turn off 'Interpolate intermediate frames' by default.

On all our previous versions of Video Pro X in the 'Effects' 'Speed' 'Interpolate intermediate frames' it has not been selected by default

CubeAce wrote on 11/25/2021, 9:43 AM

@Derek-McArthur

Hi Derek.

Have you set the project movie settings frame rate to match the frame rate of the clips being imported?

Have you accidentally ticked the 'Use settings as presets for new movies'?

Ray.

Windows 10 Enterprise. Version 21H1 OS build 19043.1348. Direct X 12.1 Bios version 1401 latest hardware updates for Western Digital hard drives. Page file space 4.75GB.

Asus ROG STRIX Z390-F Gaming motherboard Rev 1.xx with Supreme FX inboard audio using the S1220A code. Driver No 6.0.8960.1

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1000 watt EVGA modular power supply.

1 x 250GB SSD D: drive for C: drive backup 1 x 250GB SamSung Evo 970 drive for Operating System. + x2 WD BLACK 2TB internal SATA 7,200rpm hard drives.I for internal projects 1 for Library clips/sounds/music/stills./backup of working projects. Total 12TB of four external WD drives for backup.

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Derek-McArthur wrote on 11/25/2021, 9:53 AM

Hi Ray everything seems fine with the settings other that for each imported clip 'Interpolate intermediate frames' turns automatically on which in some circumstances distorts the original footage. We have one computer with an older version of Video ProX and thats the only one where 'Interpolate intermediate frames' doesn't turn on by default for each imported clip. At present we are having to import everything, group everything and turn off 'Interpolate intermediate frames' for all the clips, then remember to do the same for any additional imported clips.

johnebaker wrote on 11/25/2021, 10:25 AM

@Derek-McArthur

Hi

We need the MediaInfo data of a source video clip that shows this issue.

Which drivers are you using for the RTX 3090 - the Gaming Ready (GRD) or Studio (SD)?

John EB

VPX 13, MEP Premium 2021, and earlier versions 2015 and 2016, Music Maker Premium 2022.

PC - running Windows 10 Professional 21H2 64bit on Intel i7-8700K 3.2 GHz, 16GB RAM, RTX 2060 6GB 192-bit GDDR6, 3 x 2Tb internal HDD + 60GB internal SSD, + 6 ext backup HDDs.

Laptop - Lenovo Legion 5i Phantom, Intel Core i7-10750H, 16GB DDR4-SDRAM, 512GB SSD, 43.9 cm screen Full HD 1920 x 1080, Intel UHD 630 iGPU and NVIDIA GeForce RTX 2060 (6GB GDDR6)

Sony FDR-AX53e Video camera, Contour HD 1080 and Sony HDR-AS30V Sports cams.

Derek-McArthur wrote on 11/25/2021, 3:05 PM

Hi John many thanks for your reply, we don't actually export the clip with the issue showing.. it's really just to find out if there is a way of turning off the setting for 'Interpolate intermediate frames' on Video ProX13 which by default is set to on - while on all other versions of Video ProX its set to off by default - its the same on all 4 of our computers all loaded with Video ProX13

CubeAce wrote on 11/25/2021, 3:28 PM

@Derek-McArthur

Hi Derek.

I don't quite get this. If you are importing files and they have not had the speed effect applied the clip should be free of interpolating. Try right clicking a clip and selecting properties.

Ray.

Last changed by CubeAce on 11/25/2021, 3:32 PM, changed a total of 1 times.

Windows 10 Enterprise. Version 21H1 OS build 19043.1348. Direct X 12.1 Bios version 1401 latest hardware updates for Western Digital hard drives. Page file space 4.75GB.

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1000 watt EVGA modular power supply.

1 x 250GB SSD D: drive for C: drive backup 1 x 250GB SamSung Evo 970 drive for Operating System. + x2 WD BLACK 2TB internal SATA 7,200rpm hard drives.I for internal projects 1 for Library clips/sounds/music/stills./backup of working projects. Total 12TB of four external WD drives for backup.

Gigabyte NVIDIA G Force GTX 1650 Super . nVidia driver version 472.39. 1280 CUDA cores Direct X 12. Memory interface 128bit Memory bandwidth 192.03GB/s 4GB of dedicated GDDR6 video memory, shared system memory 16307MB PCi Express x16 Gen3.

Running MEP Premium 21.0.1.107. and VPX 17.0.3.68 (UDP3)

M Audio Axiom AIR Mini MIDI keyboard Ver 5.10.0.3507

johnebaker wrote on 11/26/2021, 4:47 AM

@Derek-McArthur

Hi

. . . . we don't actually export the clip with the issue showing.. it's really just to find out if there is a way of turning off the setting for 'Interpolate intermediate frames' on Video ProX13 which by default is set to on . . . .

I assume you mean you are judging the effect in the Preview monitor - in which case check that the lightning symbol bottom right of the program monitor is turned off, if it is on (blue) then you wil be viewing the result at a lower resolution and framerate.

John EB

VPX 13, MEP Premium 2021, and earlier versions 2015 and 2016, Music Maker Premium 2022.

PC - running Windows 10 Professional 21H2 64bit on Intel i7-8700K 3.2 GHz, 16GB RAM, RTX 2060 6GB 192-bit GDDR6, 3 x 2Tb internal HDD + 60GB internal SSD, + 6 ext backup HDDs.

Laptop - Lenovo Legion 5i Phantom, Intel Core i7-10750H, 16GB DDR4-SDRAM, 512GB SSD, 43.9 cm screen Full HD 1920 x 1080, Intel UHD 630 iGPU and NVIDIA GeForce RTX 2060 (6GB GDDR6)

Sony FDR-AX53e Video camera, Contour HD 1080 and Sony HDR-AS30V Sports cams.

Derek-McArthur wrote on 11/26/2021, 5:38 AM

Hi John we have previously exported it and the editors noticed the motion blurr in some of the shots and they eventually worked out the problem to be that in the newest version of Video ProX has for some reason the 'Interpolate intermediate frames' set as on by default and for some reason it automatically puts 'Interpolate intermediate frames' on to each imported clip without us selecting speed or doing anything. Each clip has to then be selected and 'Interpolate intermediate frames' cancelled to get rid of the issue. We have been using versions of Video ProX since 2009 with Video ProX 1.5 and this is the first version with this issue

Derek-McArthur wrote on 11/26/2021, 5:49 AM

CubeAce wrote on 11/25/2021, 9:28 PM

Hi Derek.

I don't quite get this. If you are importing files and they have not had the speed effect applied the clip should be free of interpolating. Try right clicking a clip and selecting properties.

Hi Ray

We don't get this either unfortunately.. We import files as normal but all imported files are as standard having 'speed effect interpolating' applied by default.

We have been editing on Video Pro for years, we have full-time editors and film/edit around 190 weddings a year and have never had this issue before until we upgraded to Video ProX 13.. we just really need a way of turning this off by default

Scenestealer wrote on 11/26/2021, 6:01 AM

@Derek-McArthur @johnebaker @CubeAce

Derek - I am glad you have brought this up!

I see exactly the same thing as you and it is visible in the export as well, with as you described - "several of the clips then appear to have 'motion blurr' until we specifically turn off the 'Interpolate intermediate frames' "

For me, clicking that Interpolate check box whether in the speed effect or just the clip properties has a bad effect on the smoothness of the footage any time there is any panning or movement within the frame, in any previous version of MEP and VPX.

It never improves the smoothness of the footage when slowing down with the speed effect and I can not for the life of me think why it is there - or how it would ever work especially with progressive footage!!

It appears to just insert a blurred frame between two sharp frames and that's never going to look good.

I think @me_again reported that the interpolate intermediate frames was checked by default in MEP2022, recently in the "Release -MEP 2022" thread, and noted that it was slowing down his Exports by about 20% also.

I hope the new patches fix it as it would be a pain to have to remember to un-check it every time you import a clip.

Peter

System Specs: Intel 6th Gen i7 6700K 4Ghz O.C.4.6GHz, Asus Z170 Pro Gaming MoBo, 16GB DDR4 2133Mhz RAM, Samsung 850 EVO 512GB SSD system disc WD Black 4TB HDD Video Storage, Nvidia GTX1060 OC 6GB, Win10 Pro 2004, MEP2016, 2022 (V21.0.1.92) Premium and prior, VPX7, VPX12 (V18.0.1.85). Microsoft Surface Pro3 i5 4300U 1.9GHz Max 2.6Ghz, HDGraphics 4400, 4GB Ram 128GB SSD + 64GB Strontium Micro SD card, Win 10Pro 2004, MEP2015 Premium.

Derek-McArthur wrote on 11/26/2021, 6:32 AM

@Scenestealer

Hi Peter

I'm glad that someone else has noticed this problem, it's a pain that every imported clip has this applied by default..I just hoped that there was a way of turning it off, although I'm starting to think that there is a problem with the software.

CubeAce wrote on 11/26/2021, 6:49 AM

@Derek-McArthur @Scenestealer

Hi Derek, Hi Peter.

This is a complete mystery to me. I have not seen this behaviour at all even before the update patch.

I think this is going to require raising a ticket with Magix.

Ray.

Windows 10 Enterprise. Version 21H1 OS build 19043.1348. Direct X 12.1 Bios version 1401 latest hardware updates for Western Digital hard drives. Page file space 4.75GB.

Asus ROG STRIX Z390-F Gaming motherboard Rev 1.xx with Supreme FX inboard audio using the S1220A code. Driver No 6.0.8960.1

Intel i9900K Coffee Lake 3.6 to 5.1GHz CPU with Intel UHD 630 Graphics .Driver version 30.0.101.1069 with 32GB of 3200MHz Corsair DDR4 ram.

1000 watt EVGA modular power supply.

1 x 250GB SSD D: drive for C: drive backup 1 x 250GB SamSung Evo 970 drive for Operating System. + x2 WD BLACK 2TB internal SATA 7,200rpm hard drives.I for internal projects 1 for Library clips/sounds/music/stills./backup of working projects. Total 12TB of four external WD drives for backup.

Gigabyte NVIDIA G Force GTX 1650 Super . nVidia driver version 472.39. 1280 CUDA cores Direct X 12. Memory interface 128bit Memory bandwidth 192.03GB/s 4GB of dedicated GDDR6 video memory, shared system memory 16307MB PCi Express x16 Gen3.

Running MEP Premium 21.0.1.107. and VPX 17.0.3.68 (UDP3)

M Audio Axiom AIR Mini MIDI keyboard Ver 5.10.0.3507

johnebaker wrote on 11/26/2021, 7:37 AM

@Derek-McArthur

Hi

You have not answered the question about whether the source video is Interlaced or Progressive.

I have tested VPX 13 with all progressive video and there are no signs of motion blur, with Interlaced to progressive the known combing issue with panning/rapid movement occurs and Interlaced to Interlaced appears to be OK (on TV).

I have also found you can turn off the Interpolate option in bulk - select all the video clips on the timeline, press Ctrl+ E to get their properties, only one will be listed, turn off the option under Video and OK, the rest are changed as well.

John EB

Last changed by johnebaker on 11/26/2021, 7:38 AM, changed a total of 1 times.

VPX 13, MEP Premium 2021, and earlier versions 2015 and 2016, Music Maker Premium 2022.

PC - running Windows 10 Professional 21H2 64bit on Intel i7-8700K 3.2 GHz, 16GB RAM, RTX 2060 6GB 192-bit GDDR6, 3 x 2Tb internal HDD + 60GB internal SSD, + 6 ext backup HDDs.

Laptop - Lenovo Legion 5i Phantom, Intel Core i7-10750H, 16GB DDR4-SDRAM, 512GB SSD, 43.9 cm screen Full HD 1920 x 1080, Intel UHD 630 iGPU and NVIDIA GeForce RTX 2060 (6GB GDDR6)

Sony FDR-AX53e Video camera, Contour HD 1080 and Sony HDR-AS30V Sports cams.

CubeAce wrote on 11/26/2021, 7:48 AM

@Derek-McArthur @Scenestealer @johnebaker

Hi all.

I am about to eat humble pie.

I just opened a project created in MEP 2022 before the last patch. It does have interpolation applied to every clip.

Zooming in and looking at individual frames I can see no difference between it being on or off. No evidence of combining frames. The example below is soft due to panning and running at 25fps.

What does happen if I turn it off on all clips is playback becomes very jerky. It has had no effect on the resulting export quality that I can detect.

Out of interest are you playing MEP back on monitors or TVs? I'm wondering about why there seems to be a discrepancy.

Ray.

Last changed by CubeAce on 11/26/2021, 7:50 AM, changed a total of 1 times.

Windows 10 Enterprise. Version 21H1 OS build 19043.1348. Direct X 12.1 Bios version 1401 latest hardware updates for Western Digital hard drives. Page file space 4.75GB.

Asus ROG STRIX Z390-F Gaming motherboard Rev 1.xx with Supreme FX inboard audio using the S1220A code. Driver No 6.0.8960.1

Intel i9900K Coffee Lake 3.6 to 5.1GHz CPU with Intel UHD 630 Graphics .Driver version 30.0.101.1069 with 32GB of 3200MHz Corsair DDR4 ram.

1000 watt EVGA modular power supply.

1 x 250GB SSD D: drive for C: drive backup 1 x 250GB SamSung Evo 970 drive for Operating System. + x2 WD BLACK 2TB internal SATA 7,200rpm hard drives.I for internal projects 1 for Library clips/sounds/music/stills./backup of working projects. Total 12TB of four external WD drives for backup.

Gigabyte NVIDIA G Force GTX 1650 Super . nVidia driver version 472.39. 1280 CUDA cores Direct X 12. Memory interface 128bit Memory bandwidth 192.03GB/s 4GB of dedicated GDDR6 video memory, shared system memory 16307MB PCi Express x16 Gen3.

Running MEP Premium 21.0.1.107. and VPX 17.0.3.68 (UDP3)

M Audio Axiom AIR Mini MIDI keyboard Ver 5.10.0.3507

Derek-McArthur wrote on 11/26/2021, 7:49 AM

Hi John many thanks for your message it is Progressive but the issue is that as a default all footage has been set to have Interpolate on as standard and its something that we do not wish on every clip, its never been activated as a default before and I'm now assuming its a programming error.

CubeAce wrote on 11/26/2021, 7:55 AM

@Derek-McArthur @Scenestealer @johnebaker

I think we have to remember some internal settings within the program are purely relative to playback and not exported. I think this may be one of them.

I still think it best to ask the developers.

Ray.

Windows 10 Enterprise. Version 21H1 OS build 19043.1348. Direct X 12.1 Bios version 1401 latest hardware updates for Western Digital hard drives. Page file space 4.75GB.

Asus ROG STRIX Z390-F Gaming motherboard Rev 1.xx with Supreme FX inboard audio using the S1220A code. Driver No 6.0.8960.1

Intel i9900K Coffee Lake 3.6 to 5.1GHz CPU with Intel UHD 630 Graphics .Driver version 30.0.101.1069 with 32GB of 3200MHz Corsair DDR4 ram.

1000 watt EVGA modular power supply.

1 x 250GB SSD D: drive for C: drive backup 1 x 250GB SamSung Evo 970 drive for Operating System. + x2 WD BLACK 2TB internal SATA 7,200rpm hard drives.I for internal projects 1 for Library clips/sounds/music/stills./backup of working projects. Total 12TB of four external WD drives for backup.

Gigabyte NVIDIA G Force GTX 1650 Super . nVidia driver version 472.39. 1280 CUDA cores Direct X 12. Memory interface 128bit Memory bandwidth 192.03GB/s 4GB of dedicated GDDR6 video memory, shared system memory 16307MB PCi Express x16 Gen3.

Running MEP Premium 21.0.1.107. and VPX 17.0.3.68 (UDP3)

M Audio Axiom AIR Mini MIDI keyboard Ver 5.10.0.3507

Derek-McArthur wrote on 11/26/2021, 7:58 AM

Hi Ray

We dont use MEP but on VPX you can definately see blurring of frames added inbetween normal frames and its not a good look on monitors or on tv..turning off the Interpolation fixes the issue but just really wish it wasn't on as default and applied automatically

CubeAce wrote on 11/26/2021, 8:04 AM

@Derek-McArthur

Hi Derek.

It may have been a broad brush stroke applied across the platforms where it wasn't needed. If so it would still be wise to let the developers know. I can only look at individual frames in MEP and see nothing. Are you able to look between frames or are there actually addition frames present? Should be easy to count the frames of one second of timeline.

Ray.

Last changed by CubeAce on 11/26/2021, 8:04 AM, changed a total of 1 times.

Windows 10 Enterprise. Version 21H1 OS build 19043.1348. Direct X 12.1 Bios version 1401 latest hardware updates for Western Digital hard drives. Page file space 4.75GB.

Asus ROG STRIX Z390-F Gaming motherboard Rev 1.xx with Supreme FX inboard audio using the S1220A code. Driver No 6.0.8960.1

Intel i9900K Coffee Lake 3.6 to 5.1GHz CPU with Intel UHD 630 Graphics .Driver version 30.0.101.1069 with 32GB of 3200MHz Corsair DDR4 ram.

1000 watt EVGA modular power supply.

1 x 250GB SSD D: drive for C: drive backup 1 x 250GB SamSung Evo 970 drive for Operating System. + x2 WD BLACK 2TB internal SATA 7,200rpm hard drives.I for internal projects 1 for Library clips/sounds/music/stills./backup of working projects. Total 12TB of four external WD drives for backup.

Gigabyte NVIDIA G Force GTX 1650 Super . nVidia driver version 472.39. 1280 CUDA cores Direct X 12. Memory interface 128bit Memory bandwidth 192.03GB/s 4GB of dedicated GDDR6 video memory, shared system memory 16307MB PCi Express x16 Gen3.

Running MEP Premium 21.0.1.107. and VPX 17.0.3.68 (UDP3)

M Audio Axiom AIR Mini MIDI keyboard Ver 5.10.0.3507

Derek-McArthur wrote on 11/26/2021, 8:31 AM

Hi Ray

Ive loaded the same clip twice, one clip with the default interpolation and the other with interpolation turned off. This is the exact frame in each screen shot. On the one with interpolation you can definately see a blurryness in the vegetation on the bottom left.

No Interpolation

with Default interpolation

CubeAce wrote on 11/26/2021, 11:35 AM

@Derek-McArthur @Scenestealer @johnebaker

Hi Derek.

I appreciate the images although trying to compare what I see at my end to what you see right in front of you often are two different things.

Again,at my end I see so little difference I can't be sure if it is my eyesight, my screen or the compression from producing a jpg or my web browser that makes it difficult for me to distinguish between the two images......

 

However, intrigued that I was having so much difficulty I decided to put both into Photoshop,one overlaying the other and setting a transparency to pick out any variation.

To my surprise the interpolated is marginally thinner than the original. The same height but thinner.

Aligning the images so the left side looked sharp, the right side steadily went out of alignment. The same dragging the image to the right.

But that is all I get at my end. It could be down to monitor differences. It's always a bit like two people staring at the same rainbow. I do believe you see differences, so do I but at my end,possibly down to lower resolutions I only see the slight difference in width.

I personally came to the conclusion many years ago that no matter what I tried, the person viewing at the other end would never have the same experience or have a reference to compare to. As much as I hate the idea when so much work goes into production.

I will try that experiment again at my end with one of my files to confirm any differences or whether is was caused by me trying to copy your images.

Ray.

Windows 10 Enterprise. Version 21H1 OS build 19043.1348. Direct X 12.1 Bios version 1401 latest hardware updates for Western Digital hard drives. Page file space 4.75GB.

Asus ROG STRIX Z390-F Gaming motherboard Rev 1.xx with Supreme FX inboard audio using the S1220A code. Driver No 6.0.8960.1

Intel i9900K Coffee Lake 3.6 to 5.1GHz CPU with Intel UHD 630 Graphics .Driver version 30.0.101.1069 with 32GB of 3200MHz Corsair DDR4 ram.

1000 watt EVGA modular power supply.

1 x 250GB SSD D: drive for C: drive backup 1 x 250GB SamSung Evo 970 drive for Operating System. + x2 WD BLACK 2TB internal SATA 7,200rpm hard drives.I for internal projects 1 for Library clips/sounds/music/stills./backup of working projects. Total 12TB of four external WD drives for backup.

Gigabyte NVIDIA G Force GTX 1650 Super . nVidia driver version 472.39. 1280 CUDA cores Direct X 12. Memory interface 128bit Memory bandwidth 192.03GB/s 4GB of dedicated GDDR6 video memory, shared system memory 16307MB PCi Express x16 Gen3.

Running MEP Premium 21.0.1.107. and VPX 17.0.3.68 (UDP3)

M Audio Axiom AIR Mini MIDI keyboard Ver 5.10.0.3507

johnebaker wrote on 11/26/2021, 11:53 AM

@Derek-McArthur

Hi

I too did a similar comparison but side by side, zoomed in, in an image editor and there is marginal difference in the bottom left corner and a slight twist in the fence post edges, however to see this the images needed to be viewed at 3x magnification to see a small double edge on the grass leaves, which would be typical of interlaced to progressive conversion, however this is ruled out as the source is progressive..

I would have preferred to have about 10 sec of export from both interpolated and none interpolated, to see what they video looks like when played. as looking at a single frame, or stepping through frame by frame, is very much like looking at a single frame of a movie on 65 - 75 mm film - apparent lower quality.

How were the images obtained ie screen grab of the preview monitor or exported as single jpg in VPX?

John EB

Last changed by johnebaker on 11/26/2021, 11:54 AM, changed a total of 1 times.

VPX 13, MEP Premium 2021, and earlier versions 2015 and 2016, Music Maker Premium 2022.

PC - running Windows 10 Professional 21H2 64bit on Intel i7-8700K 3.2 GHz, 16GB RAM, RTX 2060 6GB 192-bit GDDR6, 3 x 2Tb internal HDD + 60GB internal SSD, + 6 ext backup HDDs.

Laptop - Lenovo Legion 5i Phantom, Intel Core i7-10750H, 16GB DDR4-SDRAM, 512GB SSD, 43.9 cm screen Full HD 1920 x 1080, Intel UHD 630 iGPU and NVIDIA GeForce RTX 2060 (6GB GDDR6)

Sony FDR-AX53e Video camera, Contour HD 1080 and Sony HDR-AS30V Sports cams.

Derek-McArthur wrote on 11/26/2021, 1:34 PM

Hi John

It was just a screen grab, i will see if i can export a 10second clip with more noticable footage

johnebaker wrote on 11/26/2021, 1:38 PM

@Derek-McArthur

Hi

Thanks for that - please upload to a file sharing site eg Dropbox, Google Drive, OneDrive etc so it does not get modified and post a link to it.

John EB

VPX 13, MEP Premium 2021, and earlier versions 2015 and 2016, Music Maker Premium 2022.

PC - running Windows 10 Professional 21H2 64bit on Intel i7-8700K 3.2 GHz, 16GB RAM, RTX 2060 6GB 192-bit GDDR6, 3 x 2Tb internal HDD + 60GB internal SSD, + 6 ext backup HDDs.

Laptop - Lenovo Legion 5i Phantom, Intel Core i7-10750H, 16GB DDR4-SDRAM, 512GB SSD, 43.9 cm screen Full HD 1920 x 1080, Intel UHD 630 iGPU and NVIDIA GeForce RTX 2060 (6GB GDDR6)

Sony FDR-AX53e Video camera, Contour HD 1080 and Sony HDR-AS30V Sports cams.